When I played
WoW at Historicon the first time, the game the guy was running was quite simple. He had 12 miniatures (all the series 1) on the table. He had 12 people signed up, and a couple of others were hangining around to get a spot in case of a no-show. Maybe one of the twelve has played once before. After a brief intro on the rules, we were off and running.
The next day, he repeated the same game. We had about a 50% return rate, and 50% new players. Players could pick their planes in the order that they had signed up. (The GM is given the list of those that pre-registered for their games.)
For nearly all the games played at HC, the GM provides all the necessary supplies.
I'd feel comfortable running a game with 12 players, especially if only fighters were involved. I haven't decided if I'll use altitude rules or not-- still on the fence with that one.
It might be fun to run a "super game", where we all get together and pool our resources...........
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