<?xml version="1.0"?>
<rss version="2.0"><channel><title>BSG: Mission Discussions Latest Topics</title><link>https://wingsofwar.org/forum/152-bsg-mission-discussions/</link><description>BSG: Mission Discussions Latest Topics</description><language/><item><title>Patrol Scenario concept</title><link>https://wingsofwar.org/topic/29833-patrol-scenario-concept/</link><description><![CDATA[<p>All,</p><p> </p><p>
here is a concept for a patrol scenario that I am looking to include in a larger campaign. Any feedback is welcome.</p><p> </p><p>
Patrol Scenario</p><p>
Galactica’s Combat Air Patrol (CAP) is searching the surrounding area for intel on Cylon positions, looking for hiding Colonial forces or civilians, or searching for useful resources to stay in the fight. Galactica is damaged and has a limited ability to defend herself.</p><p> </p><p>
Setup:</p><p>
The Cylon player has 15 Raiders. The Cylons must secretly assign them to 5 groups with the possibility of no Raiders in a group. These groups are designated as Bravo, Constellation, Icon, Nebula and Reserve.</p><p> </p><p>
The Colonial player create 5 Patrol Groups from Galactica’s available fighters (2 Vipers / group). Designate the Patrol groups as Alpha, Bravo, Constellation, Icon and Nebula. Alpha group is flying near Galactica. The Colonial player also designates 2 Vipers on “Alert” Status.</p><p> </p><p>
Both players reveal what pilots and fighters are located in the same area.</p><p> </p><p>
Wave 1:</p><p>
In any patrol (Bravo, Constellation, Icon or Nebula) in which there are both Raiders and Vipers, play out the dogfight until only one side remains. Pay attention to what round the scenarios end.</p><p> </p><p>
Wave 2:</p><p>
At the conclusion of all battles, remaining forces will move to Galactica. Setup the CAP around Galactica and determine when forces arrive. Place them at the end of the turn they would arrive from the corresponding player edge of the game mat.</p><p> </p><p>
For example: If Bravo ended on turn 15, Constellation ended on turn 18, Icon ended on turn 6 and Nebula ended on turn 23; Fighters from those scenarios would arrive on turns 9, 12, 0 and 17 respectively. The fighters from Icon would be placed on the mat after the CAP forces are placed.</p><p> </p><p>
Continue to fight until all forces belonging to one side are destroyed.</p><p> </p><p>
Alert Vipers: The spare 2 Vipers can be launched at any time during wave 1 or 2. If launched during Wave 1, they arrive on turn 15 for that battle. Either one or both Vipers can be launched. Each alert Viper can fight in a separate sortie. Alert Vipers can reach the conflict on Turn 5, but with a Fuel penalty. Vipers will start with 35 fuel points instead of 50.</p><p> </p><p>
Reserve Raiders: Reserve Raiders can be added to any conflict in Wave 1 after turn 5. Once they have been added to a specific conflict, they cannot be redeployed to another patrol area. If the Reserve Raiders are held back until Wave 2, they may enter the final battle as if they were in a Wave 1 area ending on turn 25.</p><p> </p><p>
Galactica Batteries: Use the rules for Galactica’s batteries found in the Ragnar scenario. There is a limit of 15 firing rounds for Galactica (low ammunition levels).</p><p> </p><p>
Galactica Damage: Galactica has a structure of 50. Armor belts prevent Raiders from dealing more than 1 damage chit per attack. Special damage has no effect. Keep a separate tally of damage done to Galactica and return counters to the pool.</p><p> </p><p>
Cylons win if they destroy Galactica. Colonials win if they destroy all 15 Raiders.</p>]]></description><guid isPermaLink="false">29833</guid><pubDate>Mon, 28 Jan 2019 20:25:00 +0000</pubDate></item><item><title>Narrative Learn to Play</title><link>https://wingsofwar.org/topic/31641-narrative-learn-to-play/</link><description><![CDATA[<p>Not sure if this is the best sub-forum for this, however I will be adding some Battle Reports in short order.</p><p> </p><p>
It is my hope that this covers the bulk of the rules (both Quick Start and Complete) and is entertaining as well. John and I will be releasing more BSG videos (mostly Battle Reports) in the near future. Enjoy!</p><p> </p><p>

</p><div class="ipsEmbeddedVideo" contenteditable="false"><div><iframe width="200" height="113" src="https://wingsofwar.org/applications/core/interface/index.html" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen="" title="Battlestar Galactica Starship Battles ION Radio 001 Learn to play" data-embed-src="https://www.youtube-nocookie.com/embed/gjGQY8pl6ao?feature=oembed"></iframe></div></div>]]></description><guid isPermaLink="false">31641</guid><pubDate>Mon, 09 Mar 2020 12:40:37 +0000</pubDate></item><item><title>BSG - First Try</title><link>https://wingsofwar.org/topic/31257-bsg-first-try/</link><description><![CDATA[<p>My dad gave me $50 for my birthday last week, so I decided I'd pick up a copy of BSG at Pax Unplugged. My eldest son was impressed by the look of the ships (he's never really seen the show), so we added a few more to the stack at Pax, and then when we got home we turned right around and went to the FLGS to buy a few more. Then... after catching up on Friday's episode of Mando, we broke open the box and gave the basic game a try.</p><p> </p><p>
I'm the Viper. He's the Cylon. My plan is to fly out and then cut back hard and hit him.</p><p> </p><p>
<a href="https://scontent.fphl2-3.fna.fbcdn.net/v/t1.0-9/78652564_10157605001622696_5878361488510418944_n.jpg?_nc_cat=109&amp;_nc_ohc=jOtbOs_1vLEAQnzQ_0IRGFsos-cx3OGbdbOszy4vY04wnhkd-J6Rl3reQ&amp;_nc_ht=scontent.fphl2-3.fna&amp;oh=19b29c31745fbb81e5ea836873a21c32&amp;oe=5E6DC141" rel="external nofollow">https://scontent.fphl2-3.fna.fbcdn.net/v/t1.0-9/78652564_10157605001622696_5878361488510418944_n.jpg?_nc_cat=109&amp;_nc_ohc=jOtbOs_1vLEAQnzQ_0IRGFsos-cx3OGbdbOszy4vY04wnhkd-J6Rl3reQ&amp;_nc_ht=scontent.fphl2-3.fna&amp;oh=19b29c31745fbb81e5ea836873a21c32&amp;oe=5E6DC141</a></p><p> </p><p> </p><p>
He tracks me, and we end up hitting each other for 4.</p><p> </p><p>
<a href="https://scontent.fphl2-4.fna.fbcdn.net/v/t1.0-9/75247290_10157605101937696_7095273229824032768_n.jpg?_nc_cat=106&amp;_nc_ohc=vWAzO4k__EwAQlCg6Kx7tt3I_C6IguRiRZb134vC4FsHNfacB8RBryfag&amp;_nc_ht=scontent.fphl2-4.fna&amp;oh=c019b28155befed707511e975ba90671&amp;oe=5E781C14" rel="external nofollow">https://scontent.fphl2-4.fna.fbcdn.net/v/t1.0-9/75247290_10157605101937696_7095273229824032768_n.jpg?_nc_cat=106&amp;_nc_ohc=vWAzO4k__EwAQlCg6Kx7tt3I_C6IguRiRZb134vC4FsHNfacB8RBryfag&amp;_nc_ht=scontent.fphl2-4.fna&amp;oh=c019b28155befed707511e975ba90671&amp;oe=5E781C14</a></p><p> </p><p> </p><p>
On the next turn I back a bit, out of his arc, and I manage to hit him again, but for 0. Then we close to spitting distance.</p><p> </p><p>
<a href="https://scontent.fphl2-1.fna.fbcdn.net/v/t1.0-9/77325083_10157605101947696_7935528734554062848_n.jpg?_nc_cat=110&amp;_nc_ohc=iubnpGcSe_QAQlA3e_28RCAiOMpuE2HfTu7JmPGSruR1hXO40vUynrTKw&amp;_nc_ht=scontent.fphl2-1.fna&amp;oh=3f02b08d6b772f5da3a84c877874b5f2&amp;oe=5E6E4CCB" rel="external nofollow">https://scontent.fphl2-1.fna.fbcdn.net/v/t1.0-9/77325083_10157605101947696_7935528734554062848_n.jpg?_nc_cat=110&amp;_nc_ohc=iubnpGcSe_QAQlA3e_28RCAiOMpuE2HfTu7JmPGSruR1hXO40vUynrTKw&amp;_nc_ht=scontent.fphl2-1.fna&amp;oh=3f02b08d6b772f5da3a84c877874b5f2&amp;oe=5E6E4CCB</a></p><p> </p><p> </p><p>
And... I get completely hosed by two 6s! Dang!</p><p> </p><p>
<a href="https://scontent.fphl2-3.fna.fbcdn.net/v/t1.0-9/79439528_10157605090267696_6549994494140350464_o.jpg?_nc_cat=104&amp;_nc_ohc=_qAn41HX-HkAQlhRpECUjqO7S6fXyeDB3h4G46EBUp5nXh-_wPlIrOnTw&amp;_nc_ht=scontent.fphl2-3.fna&amp;oh=7aed775742031be61d79a3a6b2119a87&amp;oe=5E733369" rel="external nofollow">https://scontent.fphl2-3.fna.fbcdn.net/v/t1.0-9/79439528_10157605090267696_6549994494140350464_o.jpg?_nc_cat=104&amp;_nc_ohc=_qAn41HX-HkAQlhRpECUjqO7S6fXyeDB3h4G46EBUp5nXh-_wPlIrOnTw&amp;_nc_ht=scontent.fphl2-3.fna&amp;oh=7aed775742031be61d79a3a6b2119a87&amp;oe=5E733369</a></p><p> </p><p> </p><p>
Fun game. I'm looking forward to some revenge. And I guess I'm going to have to organize a big game for my regular Saturday night gaming group sometime over the Xmas break.</p>]]></description><guid isPermaLink="false">31257</guid><pubDate>Mon, 09 Dec 2019 10:57:55 +0000</pubDate></item></channel></rss>
