This thread will be dedicated to any gaming aide stuff I make for myself for BSG.
The Control Panel is an excellent inclusion in the BSG Starter Set, and I've not seen anything as well designed or robust in any similar game. My eyes aren't the best though, so I do find it difficult to read both due to its grey on grey and the small size of its text and symbols.
Originally I was going to go down the path of painting it and using magnets to make it easier to read and use, but in the end I just decided to make my own. I don't use the 3D Space Optional Rules, so I knew could save a bit of room by not having the level change section on there whilst at the same time making things a bit bigger and easier to read to keep it all to a manageable size.
The process will take me a few attempts as I will have to fluff around getting things spaced evenly and seeing what material works best...but I get a lot of enjoyment out of doing it
Below is a copy and paste of a post from another of my threads, but I have moved it here into this dedicated thread to get the ball rolling and document the process form the beginning.
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Last night at work on night shift, I decided I wanted to make a Unit Record Panel, so I could track damage and have the unit stats immediately at hand all on one panel...then I thought perhaps I could actually simplify the control panel by doing the same thing as I don't play with height levels. So when I got home this morning, after a coffee (or two) I went to work in Inkscape and created the basics of these two panels so they could be laser cut in two-tone plastic that is 3mm thick.
The red lines are cut lines, and the black areas are etched lines/shapes/text etc. The plastic is white underneath with a black top, so that when you etch away the black top, it leaves the white underneath exposed, and is great for having text, lines, shapes etc stand out really well.
The Control Panel will utilise 3mm cube magnets (that will glue into the small red squares shown in the pics below) to allow markers to magnetically lock into place to show your KE, Speed and Rotation, and the Unit Record Panel will use red acrylic "pins" to track damage.
I've used the above methods to create bases for another game I used to play, it is pictured down below, so you can get a feel for the look I am aiming for.
I still have a bit of mucking around to do to adjust them a little more to suit my tastes, but this is pretty much how they will appear.
When I have finished designing them and have had some cut out and confirmed everything is working correctly and there are no mistakes, I'll share the files for people to download and get some cut for themselves if they are interested in this kind of stuff.
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