Hello Guys,
I saw a lot of posts on this forum about Damage Tokens, weapons efficiency, ...
Thinking about weapon efficiency and probability to inflict damages to airplanes, one point came to my mind.
During a game, especially with numerous airplanes, a lot of damage tokens are used. Those tokens, once drawn, are left on A/C cards, even on A/C that were shot down.
By doing this, you change the probability an airplane can receive a certain amount of damages or even receive the famous "explosion" token if already used, reducing the risk for the remaining planes.
To maintain the same level of chance after each shot, I take note of damages and I put back tokens in their respective cups.
What do you think ? I don't want to break the game balance.
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