Perhaps this thread might help with Tripod balance:
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T&T Balancing Strategies, Scenario Play and Related Discussion
Player skill does affect any attempt to balance scenarios. I have moderate maneuver skill, and do OK in dogfights. Not so good in bombing. When I ran a convention game, the players were very good, and focused on their targets. The hits were fast and furious, and on unshielded sides to boot! The tripods only survived, if they did, because of low damage draws.
The suggestions on the T&T thread may be helpful in initially balancing Tripod games? It will depend on the skill level of your group.
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